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Magic Edit

Magic is anything prior to using abilities based passive on a race. Magic includes anything conjured such as elements and things prior to discipline. Willpower is dominant in powering magic.

Even a weapon can be bound with a certain magic.

Magic may include:

Crystal

Metal

Wind

Light

Dark

Earth

Electricity

Life

Blood

Sorceries Edit

Unlike magic, sorcery is learned rather than passive. Sorceries are usually learned from tomes all over the lands. Mana is dominant in powering sorcery. Some sorceries may not be taught the same like magic because magical beings have

Binding a weapon with a sorcery would be temporary, but give an effect.

Sorceries may include:

Crystal

Wind

Light

Dark

Earth

Electricity

Life

Mancies Edit

Mancies are a mixture of miracles/curses and sorceries. Mancies are rather learned culturally and is obtained by having high faith in certain tribal ways. A combination of faith, mana and willpower are used in empowering mancies.

(A great example of explaining a Mancy’s mixture is the greek root of Pyromancer. Pyros; meaning fire and manteia meaning Divination)

Mancies may include:

Pyromancy

Hyrdromancy

Necromancy

Miracles Edit

Miracles are abilities you get blessed with. Miracles would usually come with faith. Miracles are obtained from having a high faith in the ways of holiness. Faith is dominant in powering miracles.

Miracles are not to be mixed up with light magic, as light magic is something rather learned than being blessed with.

Miracles may include:

Lightning

Healing

Light

Curses Edit

Curses are abilities you are.. well.. cursed with. Do not take the word curse in a bad way. Curses are supposed to be the opposite of what miracles are. Curses are obtained from having high faith in the ways of unholiness.

Curses are not to be mixed up with dark magic as it is something to be learned rather than being cursed with.

Curses may include:

Dark

Poison

Blood